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Yoshida Naoki explained why there will be no step -by -step battles in Final Fantasy XVI

We begin to worry about the mental state of the producer Final Fantasy XVI Jrpg Naoki Yoshida. The thing is that, talking with various publications on the topic of the game, he issues information that enters into a logical contradiction with published earlier.

Recently, Famitsu, Yoshida-san, said that the reason why there are no step-by-step battles in Final Fantasy XVI is to make the game the game more attractive for the young audience.

As an old gamer, the producer perfectly understands the attractiveness of a step-by-step battle system, but the modern generation of gamers often does not like such a mechanics. This opinion is only growing, especially among a younger audience that usually does not play role-playing games, said Yoshida.

But what then to be with his earlier interview for the Gamespot portal, in which the producer stated that the Final Fantasy XVI will be the first license plate in the series with the rating only for adults?

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