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Game of the Year 2021 selected by the Automaton writer

Dirty Work — In Spanish: Grunt work — is the fourth workshop album of the American Band Pop Punk All-Time Low. It was published on June 7, 2011, under the Interscope Records document tag, being the only CD of the band to be launched by said label. Those in cost of the manufacturing of the CD were: John Fields, Mike Green, David Kane, Matt Squire and also Butch Walker. 2 of them, Matt Squire as well as Butch Pedestrian, had actually already worked with the band in his previous document work, personal Nothing, 2009. Unlike his previous albums, much of the tunes of Grunt work provide a pop rock with components of POP POW as well as alternate rock, moving away from their Pop Punk roots.

Looking back on 2021 this year, the fifth of the year-end plan of Automaton. So far, we have posted a game, small-scale development works, small-scale development works, and games played in skimming time, and the best short and plans. In this paper to the end of the year, in this paper, we introduce personal game of the ear of each lighter as a summary of one year. At the end, let's announce the game of the ear 2021 as a whole Automaton. The whole GOT was decided by the lighter vote.

HADES

— Sense of comprehensive completeness height

Development source / seller: Super giant Games Supported models: PC / PS4 / PS5 / Xbox One / Xbox Series X | S / Nintendo Switch

HADES is a Log Like Action Game, a Hades of God Hades's son the Graves. It is a work that motifs Greek mythology. Agrees is frustrated by the basement and lives, and his relatives are judgeable to the ground with the gods of Olympus who are also his relatives. He does not come to take off from the underworld, but he repeats home without hesitation.

This work is characterized as a genre of this hand that the story element is quite fully. Family love and people's bond exist as a large theme, and in the road to the ground and in the Hades Hall, the story of Agrees and the surrounding people will be deployed little by little. In this work, it is a driving force to repeatedly play this, and it can be said that it succeeded well.

Greek mythology may feel a small world view, but in this work, the gods etc. are replaced with character images that are friendly and can be enjoyed casually. On the other hand, casual words are faithful to Greek mythology, and it is a clever arrangement while expanding the mouth. Furthermore, the amount of lifted amount is huge anyway. Each time you play, you can see new developments and replay around without getting bored.

The gameplay surface is orthodox as a rogue action. It can be said that there are few sharp parts, but one of them alternatively one element is made very carefully. For example, stressless operability, such as slipping a slender obstacle, is aware of the other works of the genre. The same applies to those who do not feel unreasonable for enemy attacks. In other words, it is a part where you can realize the improvement of play.

Weapons are rich in variation and can be strengthened in the way. What kind of weapons are combined or widespread the width of the strategy that can be made to strengthen one point intensive. If you are lucky, you may finish the super powerful weapons, but basically, it is basically any correct answer, and thanks to the well-balanced balance, you can try various play tiles. From these parts, it seems that it is worth playing many times.

In addition, this work has a substantial adjustment function in the direction of improving the degree of difficulty, and there is a problem. On the other hand, for people who are not good at action, it is simple but effective in the fact that the amount of damage to damage will decrease little by little every time it dies. What I want to pay attention is that there is no display that indicates that the degree of difficulty is lowered on the game screen. It is a design that does not feel a kind of retrospective for a fan, and feels a nostalgic depth.

This work may not be an innovative game, but the quality of one element was wonderful and highly high works. It is a point that can not miss the rich visuals that meet the quality of the game, and the voices that are well expressed with the quality of the game that meet the quality of the game. This work was made this time because the release of the Japanese version was this year.

By. Tier Yamagata

NEW Pokémon Snap

— I like it, I like it.

Developer: Banzai Nam Costa Sold by Pokémon Corporation Supported models: Nintendo Switch

While embarrassed, I have only played the successive Pokémon first. I like Pokémon, but I like Pokémon, but I didn't really match the root of the root of Battle Pokémon. I would like to get involved by making everyday life than a battle. So I have been crazy about my previous work Pokémon snap, and I like the work where life with Pokémon, such as Detective Pikachu, seems to have a glimpse of work. This work has undergone the root of the former Pokémon snap under the addition of arrangement with modern technology. And above all, I was able to remember to me until I was playing Wai in front of the TV. There are a lot of personal stories, but I would like to forgive me for the individual GOT.

Although not played for the latest series work, my husband was a good trainer to carefully select individuals. There were also many Pokemon who did not know much in this work for me who did not touch the successive series as mentioned above. However, my play scenery was looking at husbands and is a good navigator that explains Pokémon of the subject, such as the first work and evolution. When I played with a controller, I was promoting while I was able to see the play of someone. It was a nostalgic feeling like playing Pikachu and the previous work Pokémon snap while making a noise at a friend's house once.

Also, since it is not more detailed about the Pokémon of successive, I felt somewhere to say Pokémon I love. It is close to the conflict that the nerds are not familiar, but not as detailed. However, I think that the way of association with my Pokémon is also affirmed with the list of Rita in the main story. According to Rita, Filming Pokémon revealed that I loved Pokémon. I would like to go back to my child's mind, and I would like to make an individual GOT with gratitude to the deep-fashioned book where the way is affirmed.

By. AKA Polish

Monster Winterize

— What does not change to change

Development source / seller: Cap com Supported models: Nintendo Switch

It was a very expected value and a high-attention game, and it was a high quality action game that actually responded to its expectations. The relationship with the Monster Hunter series is short and from the Monster Hunter: World released in 2018. As expected, there is only the largest title of Cap com, and it stores that it has been purchased by the shape of the surrounding person. As a result of the birth of monsters and the attractiveness of the vast field, I was surprised that it was a game with many inconvenient elements for the most popular.

And in this case, Monster Winterization was a work that has been ensured. Riding a newly appeared Otomogark, you can move at high speed, rushing in the air in new actions by Shown, and moving is so comfortable. The map is too complicated, and it is three-dimensional in good salt plum. It is convenient for everywhere, such as using the grinding wheel while sitting in Otomogarck. In addition, this work can also develop a high-powered special move with the new action iron. It is likely to be easier to understand the motion of monsters, such as being easy to understand.

However, I think the core as an action game has not changed. One of the fun of monster hunter for the author should be familiar with weapons. The other is to stop the attack of the monster. All 14 types of weapons have different operating systems and need to practice handling freely. Furthermore, what is the hit judgment of the monster, and there is a worth of what timing and the correspondence between preliminary operation and attacks. Casual and let me feel the stretch of the player's technology. Next, it seems that motivations for improving, such as reducing the explanation and how to shorten the time.

Of course, it is a work that can be played freely, and it would be appreciated as a communication tool that can be played while talking with friends. In this regard, it is safe to have more than the advantages of the mobile game if it is not a corona. Is there a landscape now that junior high school students and high school students play monster hunter in the clubroom still?

Last but not least, it was addictive for hack & slash item collection, and it was a work that fun. And he showed both the usual attraction and evolution of the series. It is a work that remains personal memories in the meaning of the game that has decided to purchase Nintendo Switch that was buying.

By. Kaiser Any

UNDER LILIES: Quietus of the Knights

-Hide work of Seoul Like 2D action with all high levels

Developer: LIVE WIRE, GLOBE Sold by: Binary HAZE INTERACTIVE

Nerd³ Awards 2021 - Game of the Year Supported models: PC / PS4 / PS5 / Xbox One / Nintendo Switch

Under Lilies: Quietus of the Knights is a game that is classified as Seoul Like Metro id Vania. It will be almost certain if you imagine the Salt and Sanctuary, Hollow Knight, Foodora: Monthly Requiem. The decomposition world view and atmosphere are common to any work, but it can be said that Foodora is quite close in terms of a girl in Japan and a girl. Foodora was a considerable thing of the girl's fighting power, but Lily, the main character of Under Lilies, is almost no attacking ability at her unsay, and summoning existence like a stand It is a style to attack.

But she is not going to be scolded, this summoning attack and skills are not just easy to use and easy to use in response, but this girl will show a wonderful avoidance by head sliding (until he acquired a certain skill). This head sliding, stiffness is short and unbeatable time, and it is also possible to slip her enemy MOB, and it can be said that it is quite excellent protagonist as a Seoul Like game. At least this girl is stronger than the main character of Dark Souls II. And thanks to the comfortable operability of this Lily and an easy-to-understand enemy attack, this work is a whole mild, but definitely, it is finished in a certain action game.

Not only the goodness of the operability, Under Lilies is a title that is the word friendly student as a whole. If the evaluation of each element constituting the game is made into a radar graph, it must be a beautiful regular polygon. Even if it is a theme of tragedy, it is a story that focused on the goodness of the characters, and even if it is a difficulty level that is slightly left as Seoul Like, even if it is a difficulty level, Anyway, it is a work that makes you feel the ingenuity and effort, and softness to be able to enjoy many people. It would be a game that is carefully created with hit titles that will be the first of the genre and the titles that are originally used.

Then honor student work that went this personally, to tell you the truth, and only the title was just pursuing what you want to do of his own, who pointed indie titles such as come to fight with one idea's liking. UNDER LILIES is an excellent work no doubt, but it is not an odd work. It does not mean there is an innovative game system or unexpected developments, things to see the Steam page of the street that was imagined as a wonder if this kind of game is provided to high-quality, that kind of title. But why, and just because this year the entire election GOT is odd work once the level of a few years, games like this work, that it would be appropriate to GOT that I choose, feels strongly so. If there is a title to be mentioned with confidence to questions like that would once if PC gamers have ever heard, there is Recommended game in the Steam sale?, But this work it is definitely of this year.

By. Mizuki Ashikaga

Before Your Eyes

— a new story deciphering how

Developer: GoodbyeWorld Games Publisher: Sky bound Games Model: PC

Before Your Eyes is an adventure game in which the limelight in its own system. Protagonist is a soul of the dead. He is to go to the afterlife, the ferryman is boarded on the leading ship. However, in order to cross safely to the afterlife is, it must be let telling his own life. To look back on his life, the hero of the soul is fed to the past, and to relive the various storage. So that the present work is to use a web camera that is attached to the PC. To recognize the face of the player in the camera, Yuks advances the story by recognizing the blink.

Means to taste the story has been defined in a variety of media by era. The most classic means would be reading. It follows a character in its own eyes, chasing the story. Readers, may be absorbed in meditation and stopped at you like, good to re-trace the story back winding If anything once. Readers are free to control the speed, so to speak, active experience.

On the other hand, the video's experience to be paired. Basically, the video is, proceeds at a constant speed. Although there is a difference in the degree with the advent of such recording equipment, in particular viewing in movie theater trend is remarkable, the viewer is fixed to the seat, it is forced to take the endlessly flowing in coming story. For the reading, the video would say that passive experience.

In light of these, the game is a complex experience. Some point to proceed to read the text, there is also occupy cut scene over a long period of time. Alternatively, there is also a time that must be moved to play on its own, it may be said that super-active. Originally the game, but media in the special standing position as a story of experience means.

Before Your Eyes is, it was further introduced the new rules in there. If you blink, the scene is switched. It's called the Mai wishes Machismo players, will proceed the story once you Shut your eyes. Even if I want to see more same scene, would willy-nilly Utsurikawa' to the next scene Once you have the blink unconsciously. Here, the side of the game is not to force the progress of the story. But the player, by the physiological action of its own, not completely can also be used to control the progress of the story.

While a number of revolving lanterns to left unfinished, the player is forced to move forward. It is a sound with the theme of example is not have to stay much in how cozy memory. Would like pushing appeal throughout the body, gave birth to new media experience, Before Your Eyes to GOT.

By. Yuri Kurosawa

The Artful Escape

— Share your favorite sound, us receiving space

Developer: Beethoven and Dinosaur Publisher: Annapurna Interactive Compatible models: PC / Xbox One

It was a painful one year. Live music, which was carrying a foot every week, which is gradually beginning to show signs of held, fully do not come back, do not know may return. Day-to-day was a gloomy, no longer come out even curiosity of childhood. It The Artful Escape that met under such circumstances.

Remote countryside of youth Francis Vanzetti is a folk song musician of legendary tracing carefully the shadow of his uncle, played the same kind of music, I was expecting it even around. However, Francis's had sincerely sought was the rock sound of the electric guitar prick his ears. Crazy is, suddenly appear alien, it took the Francis Beyond the universe, ask, Do you want to be what is you. The encounter at the End of the psychedelic galaxies, was there was far beyond the scope of imagination. From the village with absolute power is unique fashionable, to wetlands vegetation never seen lush, location is different. Aliens live there, culture, living, values ​​also are different like those of the Earth. Before the world understand even seem a Shiregoto, Francis is again staring at the presence of their own, myself want to be.

The can only share in the result of such a ridiculous Nazi universe, it was good music. So good if you can listen in an ecstasy to the sound. There is here a space to share your favorite sound. Strumming a guitar brilliant, if Canada your favorite sound with a large sound, Tumor the lights in the city, the world stands excited about. Here it seems to liver of this work. That love from the bottom of my heart, played in the best of the good things pleasant, can be shared. This much will not be met in the game with a live feel.

By. Salutary Kano

It Takes Two

— connect mind, sincerity muffled game

Developer: Haze light Studios Publisher: Electronic Arts Compatible models: PC / PS4 / PS5 / Xbox One / Xbox Series X | S

First, want to wish excuse me for private affairs is increased. Because think that it is very important, who played is on to talk about this work. He has a daughter in elementary school to the author. This daughter, health surface of her mind in the stay-at-home and shall be deemed to be replaced circumstances had born pretty poor not her father, that is, the original author. She not gets take me also too holidaymakers and events. The only no childhood once of her daughter, her that you did not do it by a lot of valuable experience, the author continues to regret guilty. Somehow, I want to make memories with her daughter. In the midst who thinks that way, pandemic visited. Barriers to go out was even higher.

Occurrence of the game there is It Takes Two. This work is a 2-person play-only title. Clear If you do not cooperate, let alone, it is difficult to advance one stage. While consultation overcome together the breath of Issac gimmick, it is abundantly placed. In other words, together not only operation, its system is required also communicate. In addition, each stage that has been built up impressive, are scattered a large amount of play nothing to do with the progress of the game. Also, a number of small objects and mini-games that attracted the interest where two accumulate as memories.

This work is designed instead of the single-play, as the first from the 2-person play only. For this reason, it has been developed to maximize the joy and fun that does not taste only in Future. And, I would like to thank above all this work the development team, but that the game play is crafted carefully to every nook and corner. Precisely because there is a fun play comfort even in elementary school daughter, I was able to spend together valuable time. Her friends and lovers, or so that precious time with the family is rich, and she felt when sincerity is rice. Preclude the fun time of the two of did not do anything. Kibosh Dakota rice and crafted game play, it was let a large adventure dance chest to parent and child.

The made me aware of It Takes Two is, and wherever a, and it will be anything, become memories if something along with the important people was that simple that. In addition, it came to after the play me speak well of her daughter and wonder. When the great adventure together, seems that still a little friends. Although not likely to be raised take me in a while outing, the game will become a walk, I think to try to do everything together. For the time being, has promised to Let's play the It Takes Two together again as soon as it is time. As a way to spend the good people of the important people and get along, it is the work that you want to recommend by all means.

By. Meiji Marita

Tsukihime -A piece of blue glass moon -

─── gives off a stronger brilliance by the remake, TYPE-MOON of origin

Planning and production source: TYPE-MOON Publisher: Triplex Compatible models: PS4 / Nintendo Switch

The Tsukihime -A piece of blue glass moon- Why choose to personal GOT is simple. Since the temporary 40-hour too was playing the work, it was one of the most fun time this year. Epitome that inflame the effect is built and emotion, the voice of the trappings of emotional expression. They include world of Shine, which was also Desk spun together Tsukihime, know do not know to have, excitement and surprise were clogged.

This work, something which corresponds to the remake of Tsukihime. In the main depicting the front side of the moon, the framework and the story as a novel game has followed the original. Even if play becomes comfortable in the flow chart of implementation, or buy the displeasure of the heroine, if fails or 3-option of mystery, to instant death too soon. Look at the line of death in the magic eye of the direct death, also a story that was opposed to the vampire who in the secret night of the city, would be nice to say that as it is in the outline. In, this work is to add the voice and performance, Speaking of whether the work of just changing the graphics, it is completely different.

As the difference between the original, and the like that the first convincing has increased it is. In this work, by a number of delicate produce and beautiful graphics, pictorially scene is represented. Heroine changes the facial expression one after another, sometimes lovely, sometimes Toward properly, the emotion rich. In the battle scene and action it is dynamically expressed, until the moment of 那由 the difference between life and death from an uplifting scene, tension and force are dwells. As a result of further visual information it has increased significantly, thought of a hero Too Ships has become easier to understand. Ships in order to have expressed the magic eye of the direct death, have a unique view of life and death. It is his charm, is also one of the attractive Tsukihime, but unfortunately the player does not have the beans. By the situation is a visual representation, may not see the line of death makes it easier to understand his feelings, immersive had increased. In particular, in one scene at the hotel, I think the destructive power had been put to convince all.

Another result of the scenario has been rebuilt, the gist of the Tsukihime is attractive is pulled up as it is. Without having to repeat the description, Tsukihime is produced is TYPE-MOON coterie era, but worldly large evaluated work. So, at least the story, I thought it is a thing that has been completed in the original time. In this work, however, by a number of new characters and new developments, such as the mystery of the teacher Noel teacher, the existing characters and the story it had hit a more intense shine. He is the figure to be killed in the guilt was shaken the heart, is to figure which seek penance was invited to pity. In the know flow, had been waiting is impressed with the new charm. Overall, it is a translation charm has been enhanced by the remake.

If you like the original Tsukinhime or you like other type-MOON works, we will guarantee the quality, so I want you to play this work. And I would like to suffer together until the arrival of the distant moon.

By. Each Yokohama

Lost Judgment: Cutting Memory

-A story that can only be drawn by Hachikazu Tsunami

Development source / seller: Sega Corresponding model: PS4 / PS5 / Xbox One / XBOX Series X | S

Bullying. Now draw a sharp scenario on the theme of social issues that exist all over the world. From the disasters that you want to cover the eyes at the beginning of the game, it seems that the stadium of the studio was transmitted as a dragon.

In order to chew the works that handle sensitive topics as in this work, it also requires corresponding energy as a player. Even if it is a long part, it will be even more and tired in the development of a series of Syria's. In this work, a comical scene centered on Harriman of the Anime of the protagonist and the Barbara of the people who is a versatile protagonist, and the unfilled birth piece, and the comic scene, which is full of humanity, and the development of the story is made to the expansion of the story. An exquisite scenario balance that never deviates from this cock was cultivated while drawing a person called Mayor Horse. In addition, many activities scattered in the stage of the stage, and many activities, which are scattered in the intersection played a role of chopsticks, and consider the story at the player's pace.

In this work, various incidents will take up in the beginning of the incumbent policeman's pervert case. As an entertainment work, it may be said that so-called convenient deployment is attached, and so-called convenient development. This work is not an exception, but if it is questioned whether such deployment was not complete, the neck can not be shaken vertically. However, in this work, taking advantage of the history of China, which is qualified with a lawyer, the mystery of the incident is kept by the purpose of the case from the perspective of those who are familiar with the law. In addition, a more realistic reasoning reason is being expanded by borrowing the power of friends with special careers as well as Hacking Ability and Corporation, and Ninety Ninety. Overall, the player is guided to the truth of the incident so that the player does not remember the sense of incongruity against the consistency of the story. And, on the side that lacks reality, it is incorporated into the suspense story that does not fit with a realistic survey part or hand, and it is sublimed to a suspense story that can only be done by the medium called game.

A scenario composition attracted to a new mystery per chapter. A number of cleverly handicapped bow lines that combine the unforeseen scenarios. The story asking Irony that can only be drawn by Hawaii Kabuki rather than the dragon of the decimal, and the story asking the justice this year.

By. Betsy Hashimoto

RETURN AL

— Loop of the Year

Developer: House marque Sold by: Sony Interactive Entertainment Supported model: PS5

This year, it was a year with many opportunities to play loop games. It is particularly true if the title is also included in the presence of the loop element. Therefore, in 2021, I elected a title on the basis of Loop of the Year. The concept and repetitive act of loop act on both sides of narrative and gameplay and led to the improvement of the game experience. When I thought about it, I got involved in the conclusion of nature and Return.

Although the same work is fine, it is a work that boasts high quality on both sides of narrative and gameplay, and pushing the possibility of time loops in the game. Archival is a time-loop with a surface-like sense and a deep implicit look as a subject, a time loop with a surface that is a surface that is a face-to-face sense / Selene / Helios while leaving Greek mythology. By paralleling this two, we have created a structure that stimulates the thought and discussion of the play hand. As game play, it is a severe action that rewards the use of the framework of the sub-genre called Logelike / Rogue Light, as well as the improvement of technology and knowledge by repetitive action. It exerts high affinity with these.

In the effect surface, flashy visual information tends to be impressive first, but it is a good work in providing auditory information. The acting of the Sound Design, which is essential for understanding the situation at the time of battle, Jane Perry / Obama's acting, who played the voices of the main character, the best quality of the annual quality. Through the work, sometimes it flows in a long time, sometimes (Don't Fear) The Reaper is still sticky to your ears. Danseuse Controller Adaptive Triggers and Haptic Feedback, Tempest 3D Audio and the new features of the next generation of machines, and also fulfill the role of PS5 as a quasi-Launch Title. Among the 2021 works that are captured by loop year and the 20021 work group, the total power was high and tone uniformity, and a loop experience with a sense of satisfaction was emitted.

By. Yuri Ishim

Final Fantasy 14 Kabuki's Finale

--- Managing people and its future

Development source / seller: Square Unix Correspondence model: PC / PS4 / PS5

10 years from the old version release. Achievement that was piled up without giving up was a great flower opened in Jet Black Villains released in 2019, but Final Fantasy 14 (hereinafter referred to as FF14 ) Kabuki's Finale has exceeded. Just as a miracle, it is a miracle, and it was successfully provided to the player who can only do it because it is MMORPG, which is appropriate as a collection of long-term operational games.

This year's reputation that has become a particular topic, MMORPG that does not remain at hand with a huge time for play, and MMORPG is susceptible to the damage. As a result, MMORPG may be referred to as a game that wastes a time that does not play particularly. However, if you change the perspective, it can be said that it is a game that serves individual life. There are people who met through this work. I have been able to challenge through this work. There is now because there was this work. Conversely, there will be people who have disgusted throughout this work. I experienced Kenya. Life is not necessarily good, such as the community tiled.

But still, FF14 is continuously playing. As a material of such a player alone, it was a material that was good, including good memories, bad memories, and I did not say words as a story of one of the people who live now as a story of one human beings. The act of playing the game itself is positive up to here, and there is no work that says Thank you.

Certainly, for new measures added in this work, it can not be denied that the rough is noticeable. If you are not created from the beginning, if you try to incorporate the game design of the other genres while maintaining the shape, it will be distorted as a play. Also, with regard to the following system, it can be said that the player's motivation is up and down between the favorite character and the other characters. The specifications that can not be done other than walking are also bad for experience with experiences with this work that can perform various activities.

In consideration of such points, the experience brought about through this work does not show the grass. Recently, reality and virtual are fused, such as met averse and AR. The Final of Ski presents the future of the future through the story. Even if you move the place of life virtual, people can not avoid hate and shallow. There is no place without despair. Now ask. Feel. It will be able to walk to you to stop thinking about thinking. As the adventurer all over the world exists beyond 24 million people.

In the long-term operation type MMORPG, FF14 and Tank's finale presenting a person's management and its future, which exceeded the framework of reality and virtual, I am 2021 personal game of the · I want to give the ear crown.

By. Kabuki Kawabata

Ratchet & Crank Parallel Trouble

-Next generation

Developer: Insomniac Games Sold by: Sony Interactive Entertainment Supported model: PS5

Next-generation game. The technology progressed, and the graphic became beautiful, and the load was shorter. Ray tracing is also possible, and a game that moves with 4K 60 fps has also increased. But they talk to the last of performance and graphic levels. Most of the game play is to take over the routes of conventional works. That's not bad, but I just felt the next generation in PS5, and I felt the next generation in the game play was about Castro's Playroom. And I was able to see what the next generation gameplay and can be verbalized. But June 2021, finally the answer was found. Ratchet & Crank Parallel Trouble taught me.

Ratchet & Crank Parallel Trouble is the latest work of Ratchet & Crank series. The genre is an action game. Ratchet and rivets are double protagonists and are drawn to fight with Doctor Ne Fa ruse. The same work bends with the performance and characteristics of PS5 anyway. High-definition visuals are just luxurious things, and models and textures are directly connected to the exhilaration feeling for model and texture. Due to the evolution of loading, instantaneous warp is possible even at a distance. Also for any input, Danseuse continues to feedback to the player through unprecedented vibrations and speech. A wave of exhilarating feeling as I have never felt so far is sent to the eyes and ears and hands. On the other hand, it is designed carefully and carefully that the meat is scraped without being exaggerated too much of luxurious production and next generation technology. While playing this work, it was constantly felt, and the experience did not break at all until clear.

By playing this work, the next generation of the authors understood that it would be possible to provide an experience that has never felt so far by new technologies. Ratchet & Crank Parallel Trouble has extended the fun of the game you've ever been able to provide new experiences to players by extending the fun of the game you have felt and sophisticated with technology. Definitely, it is a game that was born because it is PS5, and is a game representing PS5. The story also takes up, and the accessibility plane is also fulfilled. The only crash problem in play that was only aware was also resolved by update. If you think in the decline method, no negative points are almost no negative points. In terms of comprehensive power, top class masterpieces in the game history. It is a gem suitable for the crown of the game of the ear.

A leisurely thing, the body of PS5 is not distributed well in Japan. One year from the release, even from the problem of semiconductor shortages, it can not be purchased by PS5 in Japan. If you can not play, you can not taste the fun. In 2022, we hope that Ratchet & Crank Parallel Trouble will be a year that many players can experience.

By. Ayuo Keybase

The above is the lighter editor's personal 2020 GOT. The next page announces GOT as a whole Automaton.

Next Page: Automaton whole GOT

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Since the Sandauner appeared in the first storyline and killed the prime minister, a target appeared on his back. At the end of the R-04 mission: hostile absorption, we will finally fight with the arsonist of the war itself. Armed with protective plates and a helicopter that ensures observation, the sandauner can be an awesome boss. However, it is not impossible. Here's how to defeat the sandauner in Metal Gear Rising: Revengeance. How to go through a battle with a sandauner boss in Metal Gear Riding Revengeance Overview of sunset the first phase the second phase How to go through a battle with a sandauner boss in Metal Gear Riding Revengeance Overview of sunset Before starting the fight, do not forget to ** equip the Earth-ATOCHOUKH CLASS A homing missile in your expenditure slot. If you forget, you will have to convert it at the beginning of every attempt, which can become tedious. Because of his only trick, the sandauner is one of the simplest bosses, but he knows how to pun...